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Blog Post 12

  • Darrow Mohammadi-Hall
  • Jun 11
  • 1 min read

Original Post Date: 2/1/26


For this Milestone, My main goals were to refresh myself with the project. I had done a little bit of work during Winter break. My plan was to create a google form talking about the game to send to friends to see what people thought about my project. I never ended up finishing this google form as I believed it would be better to be completed at the end of the semester and start sending it out throughout summer.

What I worked on:

  • Refreshed myself with my project and reached out to some friends who are interested in working on this in the fall.

  • Started working on Gameplay Again. Making tables on the design doc for enemies, software upgrades, and weapons.

  • Started to think about feasibility during studio next year. Especially how many people I would need from each discipline.

I’ve started making tables for the Enemies, Weapons, Keywords and I’m starting on Software Upgrades.

This will be the main focus until my next milestone, which is filling out the Gameplay part of my Design Doc fully.

Next Weeks Goals:

  • For my next Milestone Goal, my plan is to have the “Gameplay” section of my Design Doc Finished.

Here is the list of stuff in that Page:

  1. Overview/Progression

  2. Controls and Interfaces

  3. Main Characters

    1. Base Abilities and Functions

  4. The Unique Mechanic (Software Upgrades)

  5. Weapons

    1. Keyword and Damage Types

  6. Enemies (Sorted by Environment)


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