
Mecha-Geddon
Role: Producer
Created for: First-Year Studio Program during my Masters.
Play as Kelly as you fight through three mech bosses and distinct environments! Pick up ammo, load it into the cannon and watch it shoot at the enemy mech on the top corner of your screen! Inspired by the game Rocket Slime for the DS, Mecha-Geddon is a 2.5D pixel-art steampunk game where you play as Kelly, fighting through two mech bosses and environments!
As the producer on the project, I was tasked with managing and overseeing the MFA Project that my friend Collin wanted to create. We met weekly every Wednesday, assigned tasks, and communicated with the team. I used Trello, Discord, and the Google Suite to effectively lead the team. We we're able to showcase the game at IGDA Clark's Indie Game Expo both semesters, and even at PAX East 2026!
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Managed a team for two semesters to effectively ship and showcase the game.
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Created specific lists and deadlines for a PAX East build leading up to the event.
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Met with team members outside of class when needed to meet needs and address any concerns.
Skills: Scrum, Agile Methodologies, Team Management, Game Production, Trello, Google Spreadsheets, Plastic Version Control

